Is there a list of mods that were integrated?

Post Reply
shadow2879
Posts: 7
Joined: Fri Jan 20, 2017 7:53 pm

Is there a list of mods that were integrated?

Post by shadow2879 »

Would like to know if LW has a list of mods that were integrated into the LW2 mod or ideas from other mods that were used?
Amineri

Re: Is there a list of mods that were integrated?

Post by Amineri »

We integrated our own mods, but did not set integrate any other modders' work. In some cases functionality was duplicated because of our design requirements, but I've very deliberately (and sadly) not been using any other XCOM 2 mods in order to avoid such a thing.

Some mods I was inevitably aware of (new unit flags, etc), and in those cases we've not made any changes there, in order to allow the variety of existing mods to continue to be usable.
User avatar
JLtheking
Posts: 105
Joined: Sat Jan 21, 2017 12:11 pm

Re: Is there a list of mods that were integrated?

Post by JLtheking »

Take a look at this master compatibility list https://drive.google.com/file/d/0B0KYKP ... FzdE0/view and ctrl+f "This mod has a similar function to a mechanic built into LW2"

On top of that, from the top of my head here are some mods that I personally removed from my pre-LW2 run. You don't need Wound Recalibration anymore as the mod has their own set of ini settings for that. If I'm not wrong they modded panic behavior trees in XComAI.ini (the very first line) so you don't need Realistic Panic Behavior. Flamethrower Panic Fix Also isn't necessary anymore for the Technical's flamethrower. You don't need Safer Hacking as the Specialist has a perk doing exactly that (unless you want it by default). The recently new Less Silly Lines of Sight ini tweak is also included.

A couple of mods and fixes from ADVENT Avenger (http://steamcommunity.com/profiles/7656 ... pid=268500) are also now unnecessary. Check out his library of mods one by one, he has amazingly been very diligently updated all his mods' compatibility with LW2. Other than that, you might want to play on the safe side by deactivating mods you are unsure about. If you face the bug again, just subscribe to it again :)
Post Reply