How to tone down mission difficulty
Posted: Sat Jan 21, 2017 7:31 pm
Hi,
First of all thanks for this redesign. The game feel fresh and much closer to its theme. That's great. However, this level of difficulty is unplayable for me even on Rookie. Btw I play casually XCOM 2 on Commander difficulty as I have done with XCOM.
I have a fair knowledge of the configuration file XComMissions.ini but I don't know how to change the effect of infiltration on the result.
If my analysis is correct the file says that ennemy number should be less or equal than 10 on level 1 normal infiltration (100%), or so I guess it is. And then it can reach 36 ennemies on level 20 and higher.
Point is, I don't understand why all of my 180% infiltration extremely light mission throws 28 ennemies at my poor 2 rookies / 1 caporal, not considering the reinforcements.
Is something wrong or is it per design?
Whatever, please tell me how to modify the overall number of ennemies the game throws at me. I could probably replace all pods definitions in the file but that would certainly be quite inefficient. Better would be to tune the infiltration effect. How do I do this?
First of all thanks for this redesign. The game feel fresh and much closer to its theme. That's great. However, this level of difficulty is unplayable for me even on Rookie. Btw I play casually XCOM 2 on Commander difficulty as I have done with XCOM.
I have a fair knowledge of the configuration file XComMissions.ini but I don't know how to change the effect of infiltration on the result.
If my analysis is correct the file says that ennemy number should be less or equal than 10 on level 1 normal infiltration (100%), or so I guess it is. And then it can reach 36 ennemies on level 20 and higher.
Point is, I don't understand why all of my 180% infiltration extremely light mission throws 28 ennemies at my poor 2 rookies / 1 caporal, not considering the reinforcements.
Is something wrong or is it per design?
Whatever, please tell me how to modify the overall number of ennemies the game throws at me. I could probably replace all pods definitions in the file but that would certainly be quite inefficient. Better would be to tune the infiltration effect. How do I do this?