Negative damage bug
Posted: Thu Jun 01, 2017 1:20 am
I've never seen this issue in my own play, but I have seen it on streams or let's plays once or twice. Recent reference from Reddit: https://www.reddit.com/r/Xcom/comments/ ... ve_damage/
I don't know how to set up a robust test for this, but every time I've seen it, armour and damage reduction were both applying to the same attack, and that attack was dealing a very small amount of damage. ie:
I don't know how to set up a robust test for this, but every time I've seen it, armour and damage reduction were both applying to the same attack, and that attack was dealing a very small amount of damage. ie:
- Reaper attacks beyond the first against armoured enemies with a low roll or graze
- Using Incoming, and then a heavily armoured soldier gets hit with Micromissiles
- etc