Not logical aliens + bugs + feedback
Posted: Thu Oct 13, 2022 7:40 pm
Game version [0.3.23-Normal]
First of all - Thank you very much for your game. This is the best game in the last 10 years! I haven't played this game in such a long time! Your team is very great fellows! I am a game developer myself and I understand how difficult it was to make it! = )
Yes, the message is long. Sorry, but it didn’t work out less. I hope the Lord developers will be able to be patient.
For earlier I apologize for my English, I will use google translator as he knows English better than me. Also, I haven't read many of the threads on the Discord servers and on this forum. There are really a lot of them, and if someone has already written about this, I apologize, but I cannot remain silent. This is a very cool game and I want it to be even better old!
I will try to describe in as much detail as possible what is happening and what looks strange or even does not work as it should work. Maybe I'm wrong and did something wrong, but I played more than 150+ hours.
Bugs/rework:
a. 100% game crash when at the end of the turn (when it is possible to issue missions to agents again) an "auto save" is created. If you immediately start loading this save - the crash of the game and the desktop.
b. Until now, there are reports of the arrival of alien ships in places where there are no my bases / stations. For example, I do not have bases in the Jupiter system, but alien ships fly there and go into satellite orbits. Very annoying.
c. VERY long loading time. I have a good PC but it takes 2 to 5 minutes to load a save. It is too long. I'm sure this can be fixed. Perhaps you have some kind of protection for saving MD HASH or Unpacking or something else. But Recording is much faster than downloading. I'm sure you can handle it.
d. Globe optimization. Freezes and FPS drop when using ZOOM or rotation on the ground. I do not understand why there is so much memory to use. It certainly can be optimized. Maybe the camera doesn't need to render the ENTIRE UNIVERSE at once? For example, as an option, if we are focused on the Earth, then the camera (distance) should not render other space bodies? I bet your camera renders both Jupiter and Satrun and all stations/hubs in Focus on Earth mode. But I'm not sure =)
e. UI optimization. When you open the UI for example "ship editor" there is a very long freeze. Although there is an EMPTY WINDOW and TWO buttons in the UI. Opening such a simple window should not take up so much memory and such a drop in FPS. Almost all UI panels open with a delay of 0.5f - 1.0f seconds. (I understand that optimization is usually postponed until last but still. Not a normal FPS drop)
Tip: (don't be offended)
Maybe when you open the UI, the “For” or “Forach” or “While” loop works in the main thread? Maybe redirect this to another thread (Coroutine /IEnumerator/other)? This will smooth out performance and fix FPS drops.
Never use "Forach" if possible (in 99.99% of cases you can AND SHOULD be replaced with "For") Do a simple experiment and you will see the performance! =)
Never (or very carefully) use a "While" loop in the main thread. It is not necessary. It takes all 100% of the resources by blocking (for the duration of the work) the main thread, which causes a freeze.
Maybe you have some Pixel Perfect option in the UI (there is one in the Unity engine). This is also very expensive and in a game like yours it is not necessary at all.
A computer:
Intel(R) Core(TM) i3-3220 CPU @ 3.30Ghz
RAM 12 GB
NVIDIA GeForce GTX 1650.
Oddities:
1. Aliens are not behaving logically.
When I did not understand the game and did everything wrong, everything went fine and consistently. (I had several small countries). The aliens first spread their flora, sometimes giants crawled out of the water. Later, the aliens began abductions. Then they began to build small bases that could be destroyed by weak agents. Everything was going well with alien research as well. (when I killed too many alien agents, they declared a holocaust to me and destroyed all my bases and stations in space. I realized that I was mistaken and started a new game)
BUT when I started playing again I started to conquer more countries. The largest USA, China, Russia, India - Aliens began to behave strangely. I did everything carefully (killed only 1 alien agent). The aliens were only engaged in abductions, but in 2035 they sent 3 ships with armies on board and began to conquer countries. I responded with 14 nuclear strikes from the US and Russia. At that time, I didn’t even have “Catching the Hydra” studied. And after the strikes (I destroyed ALL alien armies on Earth) I got a lot of messages about new types of aliens, about capturing some of them alive, about finding alien buildings and about finding new alien technology. A lot of technologies have been discovered at once.
I think this is weird and not normal. It should not be. I was only researching abductions for the whole company and then I was faced with a massive conquest of the planet by aliens. Lost intrigue. And by the way, I did not notice any consequences from nuclear strikes. Even the population of those countries that I bombed (conquered by aliens) almost did not suffer. I thought there would be no one there at all. SEVEN nuclear missiles per small country. And they are doing well there, almost as it was. -10 million people and all. After that, I started a new game in the hope that everything would go as it should. Consistently and with an increase in the aggression of the aliens, and not right away in the forehead.
2. What to do with Mongolia (and other similar countries)?
There are countries that "hang out" no one needs in the game. For example Mongolia. I tried to conquer it with tanks. I tried to attach it peacefully. I tried to bomb it with a nuclear weapon. But it still stubbornly remains independent (and does not want to join any federation in order to unite later). It cannot be "INVITED to the FEDERATION" (and in general, no one can be "invited to the federation" or I'm doing something wrong). And here I have this Mongolia hanging. And you can’t give it to the enemies because they grow alien fauna there. And it is a pity to spend the resources / time of agents on it. What to do with these? Why can't I just make a desert there and declare with some fines that these lands are mine (of China or Russia, for example, border)? Maybe I have not yet developed to that, but in this case it would be good to introduce such technologies a little earlier.
3. Why at the beginning of the game, Russia and China are almost the most backward in terms of military terms IN THE WORLD? This is completely untrue. They have very good armies. Well, probably 4.0 Russia and 3.9 China. But this is of course judged by the people who are responsible for the balance. It's just not realistic.
To be continued![Wink ;)](./images/smilies/icon_e_wink.gif)
First of all - Thank you very much for your game. This is the best game in the last 10 years! I haven't played this game in such a long time! Your team is very great fellows! I am a game developer myself and I understand how difficult it was to make it! = )
Yes, the message is long. Sorry, but it didn’t work out less. I hope the Lord developers will be able to be patient.
For earlier I apologize for my English, I will use google translator as he knows English better than me. Also, I haven't read many of the threads on the Discord servers and on this forum. There are really a lot of them, and if someone has already written about this, I apologize, but I cannot remain silent. This is a very cool game and I want it to be even better old!
I will try to describe in as much detail as possible what is happening and what looks strange or even does not work as it should work. Maybe I'm wrong and did something wrong, but I played more than 150+ hours.
Bugs/rework:
a. 100% game crash when at the end of the turn (when it is possible to issue missions to agents again) an "auto save" is created. If you immediately start loading this save - the crash of the game and the desktop.
b. Until now, there are reports of the arrival of alien ships in places where there are no my bases / stations. For example, I do not have bases in the Jupiter system, but alien ships fly there and go into satellite orbits. Very annoying.
c. VERY long loading time. I have a good PC but it takes 2 to 5 minutes to load a save. It is too long. I'm sure this can be fixed. Perhaps you have some kind of protection for saving MD HASH or Unpacking or something else. But Recording is much faster than downloading. I'm sure you can handle it.
d. Globe optimization. Freezes and FPS drop when using ZOOM or rotation on the ground. I do not understand why there is so much memory to use. It certainly can be optimized. Maybe the camera doesn't need to render the ENTIRE UNIVERSE at once? For example, as an option, if we are focused on the Earth, then the camera (distance) should not render other space bodies? I bet your camera renders both Jupiter and Satrun and all stations/hubs in Focus on Earth mode. But I'm not sure =)
e. UI optimization. When you open the UI for example "ship editor" there is a very long freeze. Although there is an EMPTY WINDOW and TWO buttons in the UI. Opening such a simple window should not take up so much memory and such a drop in FPS. Almost all UI panels open with a delay of 0.5f - 1.0f seconds. (I understand that optimization is usually postponed until last but still. Not a normal FPS drop)
Tip: (don't be offended)
Maybe when you open the UI, the “For” or “Forach” or “While” loop works in the main thread? Maybe redirect this to another thread (Coroutine /IEnumerator/other)? This will smooth out performance and fix FPS drops.
Never use "Forach" if possible (in 99.99% of cases you can AND SHOULD be replaced with "For") Do a simple experiment and you will see the performance! =)
Never (or very carefully) use a "While" loop in the main thread. It is not necessary. It takes all 100% of the resources by blocking (for the duration of the work) the main thread, which causes a freeze.
Maybe you have some Pixel Perfect option in the UI (there is one in the Unity engine). This is also very expensive and in a game like yours it is not necessary at all.
A computer:
Intel(R) Core(TM) i3-3220 CPU @ 3.30Ghz
RAM 12 GB
NVIDIA GeForce GTX 1650.
Oddities:
1. Aliens are not behaving logically.
When I did not understand the game and did everything wrong, everything went fine and consistently. (I had several small countries). The aliens first spread their flora, sometimes giants crawled out of the water. Later, the aliens began abductions. Then they began to build small bases that could be destroyed by weak agents. Everything was going well with alien research as well. (when I killed too many alien agents, they declared a holocaust to me and destroyed all my bases and stations in space. I realized that I was mistaken and started a new game)
BUT when I started playing again I started to conquer more countries. The largest USA, China, Russia, India - Aliens began to behave strangely. I did everything carefully (killed only 1 alien agent). The aliens were only engaged in abductions, but in 2035 they sent 3 ships with armies on board and began to conquer countries. I responded with 14 nuclear strikes from the US and Russia. At that time, I didn’t even have “Catching the Hydra” studied. And after the strikes (I destroyed ALL alien armies on Earth) I got a lot of messages about new types of aliens, about capturing some of them alive, about finding alien buildings and about finding new alien technology. A lot of technologies have been discovered at once.
I think this is weird and not normal. It should not be. I was only researching abductions for the whole company and then I was faced with a massive conquest of the planet by aliens. Lost intrigue. And by the way, I did not notice any consequences from nuclear strikes. Even the population of those countries that I bombed (conquered by aliens) almost did not suffer. I thought there would be no one there at all. SEVEN nuclear missiles per small country. And they are doing well there, almost as it was. -10 million people and all. After that, I started a new game in the hope that everything would go as it should. Consistently and with an increase in the aggression of the aliens, and not right away in the forehead.
2. What to do with Mongolia (and other similar countries)?
There are countries that "hang out" no one needs in the game. For example Mongolia. I tried to conquer it with tanks. I tried to attach it peacefully. I tried to bomb it with a nuclear weapon. But it still stubbornly remains independent (and does not want to join any federation in order to unite later). It cannot be "INVITED to the FEDERATION" (and in general, no one can be "invited to the federation" or I'm doing something wrong). And here I have this Mongolia hanging. And you can’t give it to the enemies because they grow alien fauna there. And it is a pity to spend the resources / time of agents on it. What to do with these? Why can't I just make a desert there and declare with some fines that these lands are mine (of China or Russia, for example, border)? Maybe I have not yet developed to that, but in this case it would be good to introduce such technologies a little earlier.
3. Why at the beginning of the game, Russia and China are almost the most backward in terms of military terms IN THE WORLD? This is completely untrue. They have very good armies. Well, probably 4.0 Russia and 3.9 China. But this is of course judged by the people who are responsible for the balance. It's just not realistic.
To be continued
![Wink ;)](./images/smilies/icon_e_wink.gif)