[Suggestion] Councillor missions

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DarthVicious
Posts: 98
Joined: Sun Oct 30, 2022 7:38 pm

[Suggestion] Councillor missions

Post by DarthVicious »

Thoughts for some additional missions you can send your agents on, which may make it worthwhile sending them all over the solar system.

ADVISE/MANAGE BASE
If your councillor is at a base, say on Mars, you can have them advise the base. Impact scales with relevant attributes. Depending on councillor skillset can improve mineral output, science output, increase or reduce chance of events, etc. So your high science councillor can improve the science output of your research ring, or your high admin councillor can improve the resource output of your T3 mines.


PROSPECTING
Councillor can prospect for additional veins (5% bonus say for each vein discovered). Low chance of success, but scales with science attribute, and can be boosted with cash.

It might even be interesting to add events linked to the aliens, like having an agent assault or infiltrate an alien asteroid base, and so on.
Richard Baxton held off four waves of mind worms. We immediately purchased his identity manifests and repackaged him into the Recon Rover Rick character. People need heroes. They don't need to know he died clawing his eyes out, screaming for mercy.
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