LWS announces partnership with Firaxis and 2K Games for release-day XCOM 2 mods
- johnnylump
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Re: LWS announces partnership with Firaxis and 2K Games for release-day XCOM 2 mods
Thanks y'all! As for more mods ... we'll see. We'll certainly be around to answer questions on the tools and help the community get rolling.
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Re: LWS announces partnership with Firaxis and 2K Games for release-day XCOM 2 mods
You guys have done well, and the mods on offer do look promising, including the muton one, which I have to ask does that mean were more able to customize and design our own enemies and upload them on a 'alien pool' as well? it would be great if that was the case as I do have a character in mind I like to include. Though modding is not my strongpoint.
Either way you guys have done great, adding more worthwhile value to the upcoming game.
Either way you guys have done great, adding more worthwhile value to the upcoming game.
- johnnylump
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Re: LWS announces partnership with Firaxis and 2K Games for release-day XCOM 2 mods
There isn't an alien "pool" that works mechanically like the character pool does, but you can make your own aliens and have them fight in campaigns -- when our mod is distributed, it will show what's necessary to make that happen.
Re: LWS announces partnership with Firaxis and 2K Games for release-day XCOM 2 mods
So... Theoretically... We could edit the "Snek" to be on our side? XCOM 2:Snek Waifu Simulator?johnnylump wrote:There isn't an alien "pool" that works mechanically like the character pool does, but you can make your own aliens and have them fight in campaigns -- when our mod is distributed, it will show what's necessary to make that happen.
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Re: LWS announces partnership with Firaxis and 2K Games for release-day XCOM 2 mods
Knowing that the Long War Studios team is going to be involved with xcom 2 is the only reason I bought the game! You guys are blossoming talent and I look forward to enjoying your awesome creations! Go Long War Studios!