Coil Gun Req.??
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Coil Gun Req.??
I have laser weapons and magnetic weapons...but coil guns don't seem to appear as a research option then. What am I missing that I need?
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- Joined: Mon Jan 23, 2017 1:34 pm
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- Posts: 23
- Joined: Tue Feb 21, 2017 2:16 am
Re: Coil Gun Req.??
I have that tech tree, but it seems to show just needing mag weapons...so that's why the question here...they seem to req. something more?
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- Posts: 23
- Joined: Tue Feb 21, 2017 2:16 am
Re: Coil Gun Req.??
and...have done elerium...
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- Posts: 940
- Joined: Mon Jan 23, 2017 1:34 pm
Re: Coil Gun Req.??
Mhh, the old tree (http://imgur.com/a/Y0L48) indicate you need Advanced Magnetic Weapons and not just the basic one for Coil unlike the new "improved" tree. One is obviously wrong.
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- Posts: 23
- Joined: Tue Feb 21, 2017 2:16 am
Re: Coil Gun Req.??
that may be it...will see...thanks
Re: Coil Gun Req.??
That tree was wrong (and it caused the same confusion for other players, including myself) - you need advanced mag weapons as well.Blathergut wrote:I have that tech tree, but it seems to show just needing mag weapons...so that's why the question here...they seem to req. something more?
This is the corrected version from the same guy: https://www.reddit.com/r/Xcom/comments/ ... _tree_v12/